We take these reports seriously
and will look into it soon.
Please verify that you are not a bot to cast your vote.


HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Copyright © 2019 HeroesFire | All Rights Reserved

Quick Comment
You need to log in before commenting.
[-] Collapse All Comments
Awsome that it still holds up.
GLHF out there!
-DrYou
Superiority was replaced by Mercenary Lord. They read differently, Superiority was very broad, towers, etc. I'll actually test Mercenary Lord cause now I'm curious, I honestly didn't read it close enough. I thought it was the same effect but with an added damage bonus. If it doesn't reduce tower damage or boss damage I'll probably change the build.
Superiority
Reduce damage taken from non-Heroic enemies by 50%
Mercenary Lord
Non-Boss Mercenaries near your hero deal 50% more damage. Reduces damage taken from Minions and Mercenaries by 50%
Mercenary Lord does not reduce structure damages. Towers still hit you for full amount.
Love the guide, Keep it Up! Would love to see your Matchup Recommendations, still not sure when i can survive a 1vs1 and when i should just run haha I'm sure everyone would appreciate the update and would definitely make this the Go-To Gaz Guide. Again Thanks!
Thanks, I appreciate the feedback. I've added a "Matchups/Strategy" section and have started working on the "Threats" section.
-DrYou
Superiority
Reduce damage taken from non-Heroic enemies by 50%
Mercenary Lord
Non-Boss Mercenaries near your hero deal 50% more damage. Reduces damage taken from Minions and Mercenaries by 50%
However I haven't experimented much outside of that build. I think I will give your build a go. Bosses can absolutely wreck and being able to get it while your team is distracted the enemy team on the other side of the map seems as though it really could be fun. ;)
I have a question though. Does superiority effect the Boss damage?
Just wanted to say thanks for posting this...
It is exactly how I've felt about Gaz since I started with him but everyone has said otherwise. The guy is a wrecking ball if used by his team properly, however, I like your use of Gunk Turrets and Sprint. I'll be using this from now on, because I have died way too often when all I needed to do was run away.
Thanks for looking. Gunk Turrets are great, they have so much presence. I'd like to feel like I don't have to take Sprint, but it will save you 99% of the time when it's up.
It is exactly how I've felt about Gaz since I started with him but everyone has said otherwise. The guy is a wrecking ball if used by his team properly, however, I like your use of Gunk Turrets and Sprint. I'll be using this from now on, because I have died way too often when all I needed to do was run away.
Pretty good build! Just tried a few games and it definitely worked well. Did not think I was going to enjoy the build as much, but when I started playing it sure was fun! Pretty tanky against NPC's and the regens makes a big difference later in the game if you start to collect them early. Will definitely be playing Gaz more often now!
Thanks for the build!
Thanks for checking it out.