My Personals Li-Ming Builds by Ragoon

My Personals Li-Ming Builds

By: Ragoon
Last Updated: Mar 17, 2017
1 Votes
Rating Pending
Build 1 of 4

Li-Ming

Build: ST w/ healer, Max Dmg

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Li-Ming with this build

Threat
Low
High
Show all
Threat Hero Notes
1
Sgt. Hammer Hammer is mostly Stationary so keep yourself on a good distance and pew pew her down.
2
Murky Murky have low health and needs to be at close range to really care about him, so just keep out of Pufferfish and get the little fishy down.
3
  No Threat
4
  No Threat
5
  No Threat
6
Chromie If Chromie see you first you need to be careful because she hit pretty hard.
7
  No Threat
8
Illidan Illidan is one you need to keep a distance of because if he first starting chase you you're done.
8
Lunara Lunara's jumping around you while poising you = you will die fast.
9
Nova Nova you can't see and her shoots are pretty heavy so keep an eye out for blurry stuff around you. But when you have Archon in lvl 20 you can easily find her.
9
Valeera You can't see Valeera and she can deal pretty heavy damage so keep an eye out for blurry stuff around you. But again when you have Archon in lvl 20 you can easily find her.
10
  No Threat

Li-Ming

Build: AoE w/ healer, Max Dmg

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Li-Ming with this build

Threat
Low
High
Show all
Threat Hero Notes
1
Sgt. Hammer Hammer is mostly Stationary so keep yourself on a good distance and pew pew her down.
2
Murky Murky have low health and needs to be at close range to really care about him, so just keep out of Pufferfish and get the little fishy down.
3
  No Threat
4
  No Threat
5
  No Threat
6
Chromie If Chromie see you first you need to be careful because she hit pretty hard.
7
  No Threat
8
Illidan Illidan is one you need to keep a distance of because if he first starting chase you you're done.
8
Lunara Lunara's jumping around you while poising you = you will die fast.
9
Nova Nova you can't see and her shoots are pretty heavy so keep an eye out for blurry stuff around you. But when you have Archon in lvl 20 you can easily find her.
9
Valeera You can't see Valeera and she can deal pretty heavy damage so keep an eye out for blurry stuff around you. But again when you have Archon in lvl 20 you can easily find her.
10
  No Threat

Li-Ming

Build: ST no healer, Suvivalbility

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Li-Ming with this build

Threat
Low
High
Show all
Threat Hero Notes
1
Sgt. Hammer Hammer is mostly Stationary so keep yourself on a good distance and pew pew her down.
2
Murky Murky have low health and needs to be at close range to really care about him, so just keep out of Pufferfish and get the little fishy down.
3
  No Threat
4
  No Threat
5
  No Threat
6
Chromie If Chromie see you first you need to be careful because she hit pretty hard.
7
  No Threat
8
Illidan Illidan is one you need to keep a distance of because if he first starting chase you you're done.
8
Lunara Lunara's jumping around you while poising you = you will die fast.
9
Nova Nova you can't see and her shoots are pretty heavy so keep an eye out for blurry stuff around you. But when you have Archon in lvl 20 you can easily find her.
9
Valeera You can't see Valeera and she can deal pretty heavy damage so keep an eye out for blurry stuff around you. But again when you have Archon in lvl 20 you can easily find her.
10
  No Threat

Li-Ming

Build: AoE no healer, Suvivalbility

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Threats to Li-Ming with this build

Threat
Low
High
Show all
Threat Hero Notes
1
Sgt. Hammer Hammer is mostly Stationary so keep yourself on a good distance and pew pew her down.
2
Murky Murky have low health and needs to be at close range to really care about him, so just keep out of Pufferfish and get the little fishy down.
3
  No Threat
4
  No Threat
5
  No Threat
6
Chromie If Chromie see you first you need to be careful because she hit pretty hard.
7
  No Threat
8
Illidan Illidan is one you need to keep a distance of because if he first starting chase you you're done.
8
Lunara Lunara's jumping around you while poising you = you will die fast.
9
Nova Nova you can't see and her shoots are pretty heavy so keep an eye out for blurry stuff around you. But when you have Archon in lvl 20 you can easily find her.
9
Valeera You can't see Valeera and she can deal pretty heavy damage so keep an eye out for blurry stuff around you. But again when you have Archon in lvl 20 you can easily find her.
10
  No Threat

My builds Top

Hey there,

I just wanna say that I know there are a lot of repeatedly text in these 4 builds, but it's for that reason, that people down have to scroll up and down for reading the text to a talent that also are in the other build :D

So you can say it is a kind of service I give you guys :D

Hope you like my builds and hope that they works for you as they do for me. ^^

ST w/ healer, Max Dmg: Top

Level 1: Power Hungry: 100% more mana from globes + you'll get a 10% spell power buff for 20 sec. well first of 20 sec in HotS is pretty much, and if you remember to kill the 1 "spellcaster" minion
in the groups that comes in each lane then you can keep the buff active. for me it works and I'm glad for the buff.

Level 4: Charged Blast: 90.48(+4% per level) extra damage to your basic attacks after hitting with you missiles is good again here if you can hit stuff then your basic attacks gets stronger.

Level 7: Seeker: If you hit 9/10 times with your missiles like me, then this talent is the best, because the third hit of your missiles will deal 130(+4% per level) damage extra.

Level 10: Disintegrate: Well if people ask me then this talent can only be one, Disintegrate, it's so OP and deal a ton of damage in a beam that you control. Awesome!

Level 13: Glass Cannon: Well you lose 15% of your max health, but compared to the 15% spell power buff you get, it is worth it.

Level 16: Mirrorball: Here you might think, why take one that does your ability cost more. I'll tell you because when you hit anything with 5 missiles they will lose a ton of health and you can't even feel the mana increase of the ability, well I can't :D

Level 20: Archon: Pure Power: Now to the talent I adore, Archon: Pure Power, the spell of all spells, fist of you will get into this awesome purple Archon form but that is not it! you also can repeatedly use Disintegrate until you throw up :D that's is awesome ladies and gentlemen, You just need to beware because when people gets too close go out of the form and teleport away.

AoE w/ healer, Max Dmg: Top

Level 1: Power Hungry: 100% more mana from globes + you'll get a 10% spell power buff for 20 sec. well first of 20 sec in HotS is pretty much, and if you remember to kill the 1 "spellcaster" minion
in the groups that comes in each lane then you can keep the buff active. for me it works and I'm glad for the buff.

Level 4: Triumvirate: This one is awesome when you're building an AoE build because it can do that you can cast Arcane Orb more often :D there should not be more to say about it :D

Level 7: Zei's Vengeance: 25% more damage and further cd-reduction on Arcane Orb, do I need to say more? :D

Level 10: Disintegrate: Well if people ask me then this talent can only be one, Disintegrate, it's so OP and deal a ton of damage in a beam that you control. Awesome!

Level 13: Glass Cannon: Well you lose 15% of your max health, but compared to the 15% spell power buff you get, it is worth it.

Level 16: Mirrorball: Here you might think, why take one that does your ability cost more. I'll tell you because when you hit anything with 5 missiles they will lose a ton of health and you can't even feel the mana increase of the ability, well I can't :D

Level 20: Archon: Pure Power: Now to the talent I adore, Archon: Pure Power, the spell of all spells, fist of you will get into this awesome purple Archon form but that is not it! you also can repeatedly use Disintegrate until you throw up :D that's is awesome ladies and gentlemen, You just need to beware because when people gets too close go out of the form and teleport away.

ST no healer, Survivability: Top

Level 1: Power Hungry: 100% more mana from globes + you'll get a 10% spell power buff for 20 sec. well first of 20 sec in HotS is pretty much, and if you remember to kill the 1 "spellcaster" minion
in the groups that comes in each lane then you can keep the buff active. for me it works and I'm glad for the buff.

Level 4: Dominance: without a healer it's great to have the opportunity to self heal besides the globes. So get out and get some Takedowns that will heal you for roughly 20% of your health :D

Level 7: Seeker: If you hit 9/10 times with your missiles like me, then this talent is the best, because the third hit of your missiles will deal 130(+4% per level) damage extra.

Level 10: Disintegrate: Well if people ask me then this talent can only be one, Disintegrate, it's so OP and deal a ton of damage in a beam that you control. Awesome!

Level 13: Illusionist: Great talent to have to easily get away while getting attacked.

Level 16: Diamond Skin: This talent will provide you a shield equal to 20% of your max health when you teleport and last for 4 sec or until it breaks by damage taken. This one also helps to get eaily away from the enemy.

Level 20: Archon: Pure Power: Now to the talent I adore, Archon: Pure Power, the spell of all spells, fist of you will get into this awesome purple Archon form but that is not it! you also can repeatedly use Disintegrate until you throw up :D that's is awesome ladies and gentlemen, You just need to beware because when people gets too close go out of the form and teleport away.

AoE no healer, Survivability: Top

Level 1: Power Hungry: 100% more mana from globes + you'll get a 10% spell power buff for 20 sec. well first of 20 sec in HotS is pretty much, and if you remember to kill the 1 "spellcaster" minion
in the groups that comes in each lane then you can keep the buff active. for me it works and I'm glad for the buff.

Level 4: Dominance: without a healer it's great to have the opportunity to self heal besides the globes. So get out and get some Takedowns that will heal you for roughly 20% of your health :D

Level 7: Zei's Vengeance: 25% more damage and cd-reduction on Arcane Orb, do I need to say more? :D

Level 10: Disintegrate: Well if people ask me then this talent can only be one, Disintegrate, it's so OP and deal a ton of damage in a beam that you control. Awesome!

Level 13: Illusionist: Great talent to have to easily get away while getting attacked.

Level 16: Diamond Skin: This talent will provide you a shield equal to 20% of your max health when you teleport and last for 4 sec or until it breaks by damage taken. This one also helps to get eaily away from the enemy.

Level 20: Archon: Pure Power: Now to the talent I adore, Archon: Pure Power, the spell of all spells, fist of you will get into this awesome purple Archon form but that is not it! you also can repeatedly use Disintegrate until you throw up :D that's is awesome ladies and gentlemen, You just need to beware because when people gets too close go out of the form and teleport away.

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