The Butcher by Kismat

The Butcher

By: Kismat
Last Updated: Jul 3, 2015
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Build 1 of 1

The Butcher

Build: The Butcher

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Introduction Top

Hey,

My name is Kismat.
This is my build for "The Butcher"
.

Helpfull information Top

Positive aspects
Slow, stun, chain and charge
Self heal
Good high auto attack

Negative aspects
Long ability cool downs

Stutter stepping
Stutter stepping is very important in Heroes of the Storm, especially with The Butcher.
This is a very good guide you can use to learn to stutter step and when and how to use it:


Lambs to the Slaughter
Can also be used to chain stealth Heroes and get them out of stealth.
I will post a video in a few days

Abilities Top

Basic abilities


Hamstring (Q)
Mana: 50
Cooldown: 4 seconds
Deal 40 (+10 per level) damage and slow enemies by 49.92% fading over 2 seconds. Your next Basic Attack will strike immediately.


Butchers Brand (W)
Mana: 60
Cooldown: 14 seconds

Deal 30 (+2.5 per level) damage to an enemy and cause your Basic Attacks against them to heal you for 75% of the damage done for 5 seconds. Healing doubled versus Heroes.


Ruthless Onslaught (E)
Mana: 75
Cooldown: 20 seconds

Charge at an enemy, becoming Unstoppable and gaining Movement Speed. If you reach the target, they are stunned for 1 second and take 60 (+10 per level) damage.


Heroic abilities


Lamb to the Slaughter (R)
Heroic Ability
Mana: 75
Cooldown: 60 seconds

Throw a hitching post that attaches to the nearest enemy Hero after a 1 second delay. This deals 75 (+15 per level) damage and causes the enemy to be chained to the post for 4 seconds.


Furnace Blast (R)
Heroic Ability
Mana: 75
Cooldown: 90 seconds

After a 3 second delay, fire explodes around you dealing 300 (+35 per level) damage to enemies.
Can be cast while using Ruthless Onslaught.

Combo Top

- Use to charge to target . If you are close to the target save for when he tries to run away or to escape to a nearby mercenary/minion when u are losing the fight or getting low on health.

- If target runs away or you are getting out of melee range use to slow target and keep stutter stepping to stay in melee range.
- If low on health use and keep attacking for the next 5 seconds to max the healing received.

+ + + + + +
+: keep "Auto attacking"

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