Threat |
Hero |
Notes |
0 |
 |
Malfurion |
|
0 |
 |
Muradin |
|
0 |
 |
Murky |
|
0 |
 |
Nazeebo |
|
0 |
 |
Nova |
|
0 |
 |
Raynor |
|
0 |
 |
Rehgar |
|
0 |
 |
Rexxar |
|
0 |
 |
Sgt. Hammer |
|
0 |
 |
Sonya |
|
0 |
 |
Stitches |
|
0 |
 |
Sylvanas |
|
0 |
 |
Tassadar |
|
0 |
 |
The Butcher |
|
0 |
 |
The Lost Vikings |
|
0 |
 |
Thrall |
|
0 |
 |
Tracer |
|
0 |
 |
Tychus |
|
0 |
 |
Tyrael |
|
0 |
 |
Tyrande |
|
0 |
 |
Uther |
|
0 |
 |
Valla |
|
0 |
 |
Xul |
|
0 |
 |
Zagara |
|
0 |
 |
Zeratul |
|
1 |
 |
Abathur |
Unless he ult evo's a stealthy/mage, there is literally no way for him to kill you unless you -let- him. Hell, you might get lucky and manage a run-by kill on him, too. |
1 |
 |
Leoric |
Hand is blinkable, Swing is too short ranged, He's melee, Entomb can be blinked/recalled out of. Overall : Fresh Meat, ripe for the picking. Easy kill, go Ham. |
1 |
 |
Lt. Morales |
No damage, no threat. Her threat level is always equal to the one of the person she accompanies. Lone Morales is Dead Morales. |
2 |
 |
Gazlowe |
Come on, you get stunned, it's ENTIRELY your fault. 3 seconds to go off. If you die to Gazlowe, it's because you played bad. |
3 |
 |
Azmodan |
His globe travels too slow, you can blink out of his beam to leave him with a sodding cooldown and a hole in his mana bar, his grunts aren't reliable vs ranged and mobiles heroes -- both of which describe you very well. Easy money, especially with healing rounds. High health, low mobility. A big damage sponge. Can chase, but is it worth your time? |
3 |
 |
Brightwing |
The only real -threat- she poses is her polymorph -- get it on you, bad juju. However, her damage is unlandable through her flare, her pixie dust won't reaaaally help, but she can escape your lack of true burst easily. Can kill, but you'll need to catch her off guard. Definitely worth chasing if you are certain you won't get ganked -- but, NEVER overextend without at least 2+ blink charges AND rewind up. |
3 |
 |
Kerrigan |
Good damage, high quality stun. When it lands, kek. Kite, avoid grab and stun, you'll be golden. |
3 |
 |
Li-Ming |
Everything is a skillshot. Everything can be avoided. Go, go... GO! |
4 |
 |
Chromie |
Oh, you're totally dead. If you land in her sand trap, or if you're standing. She can one shoot you, sure. But -can- she? Depends on how smart you play. |
4 |
 |
Illidan |
You can kite him -- sure, he can get at you a couple times with dive and sweep, but overall, he doesn't beat your blinking. |
4 |
 |
Lunara |
DoT, leaves you tons of time to escape. |
5 |
 |
Anub'arak |
Risky to go up against -- he can stunlock you, and has ways to escape you. Really, you can dodge his stuns, but... In the off-chance that you get hit and they have burst nearby... you're a goner. |
5 |
 |
Artanis |
You... can't REALLY kill him -- staying out to do so that long just means you're overcomitting, and with the extra range on zealot charge you straight up can't. Shields, low shield cd, charge, prism, dash... A loss of time, in my opinion. Although you CAN kite him, leave the killing of Artanis to teammates, if possible. |
5 |
 |
Jaina |
Slows, sure. Sure. Meh. Play smart and you can kill her 100-0. Don't overextend though. |
6 |
 |
Arthas |
High damage, for a tank. Pretty high health, for a target. Self heal, single/double hit nuke, slowing aoe around self to make landing your Melee's too risky to be worth it... He can root you, making you vulnerable to dying and all other kinds of bad stuff. Again, don't try and waste your time with him. He ain't worth it. |
6 |
 |
Kharazim |
Triple radiant dash with ok damage for a healer, even in healer build, makes him one of the more dangerous healers for you. Play safe, and know he can always escape. Good side is, seven sided strike is terrible against you. |
7 |
 |
Dehaka |
Drag will screw you. High damage, aoe around self, you can -try- to kite, but don't commit to killing him. |
7 |
 |
Falstad |
High damage, but if you play smart, you can kill him at level 13+. But I... I wouldn't go there, myself. |
7 |
 |
Greymane |
Scary burst in wolf form, he outranges you in human form with silver bullets, be extremely careful around this wolfman, he'll tear you a new one. |
7 |
 |
Kael'thas |
Targetted W, extremely high damage, if you get hit by his stun you die, 100% of the time. Play VERY careful until he uses up his stun, then laugh. |
7 |
 |
Li Li |
Has a blind. Careful. |
8 |
 |
Johanna |
Blinds, slow, SMALL stun, extreme survivability, okay damage. As with all tanks, not a good target for you. |
9 |
 |
E.T.C. |
Cow. Moo. Moo. You're dead. Moo. Moo. |
10 |
 |
Chen |
Too fat. Don't even try. He'll drink, kick, break a barrel on your head and then give you a morning breath shower. |
10 |
 |
Cho |
Two players. Were you REALLY thinking? |
10 |
 |
Diablo |
Don't. Fat, high damage, high cc. Just... No, please. Don't. You'll die. |
10 |
 |
Gall |
2 players. Again. You were NOT thinking. With help, SUURE. But... No, you can't kite them, cause they'll move while Gall shoots. |
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