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Patch Notes - September 13, 2016

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Quote | PM | +Rep by aeide » September 14, 2016 7:25am | Report





Vile Nest


Adrenaline Boost


Not all heroes are born of altruism. . . some, like Alarak, simply desire vengeance. As the new Highlord of the Tal’darim, Alarak leads his people to a destiny free of the corrupt influence of the fallen Xel’naga, Amon.


Deadly Charge(R)


Abilities/Unleash Deadly Charge.display_name(Abilities/Unleash Deadly Charge.keybind)


Counter-Strike(R)


Sadism(Combat Trait)


Discord Strike(Q)


Telekinesis(W)


Lightning Surge(E)
1 (?)
4 (?)
7 (?)
10 (?)
13 (?)
16 (?)
20 (?)

When looking at Burrow Charge, we liked that this Ability provided an immense amount of mobility and allowed Anub’arak to dive the back line, but we didn’t like that he had an Invulnerability on a 16 second CD. Essentially, Anub’arak could hold this to completely nullify a Pyroblast or any huge damage source, which is not intended. By changing this to Unstoppable, we still allow Anub’arak to be very slippery and get out of bad situations quickly.


Scarab Host(Combat Trait)



Icebound Fortitude(Talent)


See Greymane’s comment for Relentless changes, and Falstad’s comment for Bribe changes.


Bribe


Relentless


Taste for Blood
- Duration changed from 1 seconds to 1.5 seconds


Sieging Wrath


See Falstad’s comment for Bribe changes.


Pixie Charm(Talent)


Pixie Dust(E)


Bribe


Shield Dust


See Greymane’s comment for Relentless changes.


Surge of Stamina



Compounding Aether


Deep Breathing



Dark Swarm(W)


See Greymane’s comment for Relentless changes.


Devastating Charge


See Greymane’s comment for Relentless changes.


Just Keep Rockin'


In our ongoing pursuit to create meaningful and Hero-specific generic Talent choices, Bribe was a Talent that got caught in our crosshairs this patch. We have removed it from a few Heroes and have added new flavorful versions to a few others. We have always liked the design and gameplay behind the Talent, but also realize how much players had to give up in order to pick them. Wingman, Pixie Charm, and Covert Mission are being reintroduced to Falstad, Brightwing, and Nova, respectively, with design mechanics more suited to each Hero’s unique style of play.


Wingman(Talent)


Hammerang(Q)
- Damage changed from 137.28 (+4%) to 125.84 (+4%)


Tailwind(Combat Trait)
- Movement Speed changed from 20 to 15


Wingman(Talent)


Bribe


Updraft


BOOMerang
- Damage changed from 182 (+4%) to 171.6 (+4%)


Charged Up
- Range bonus changed from 15 to 25


Aerie Gusts
- Duration changed from 2 seconds to 3 seconds
- Movement Speed changed from 20 to 15
- Movement Speed changed from 30 to 25



Dark Descent



Robo-Goblin(R)


We’re removing the majority of our old Relentless-like Talents from the game, because we found that it wasn’t clear to the enemy team what was happening. Reducing the duration on very short disabling effects to begin with was hard to notice, and typically felt like a bug when it did happen. In some cases, we’re replacing these Talents with Hero specific ones that more clearly convey what’s happening, while fitting the gameplay of the Hero.


Relentless Predator



Corruption(E)


Darkness Within



Friend or Foe



Frostbite(Combat Trait)


Frost Armor


As our heroes develop over time, we often find niches for their roles that are only available via Talents. While we love that our Talents augment our Heroes in interesting ways, we are wary when a Hero is picked specifically for a role that they are given via a Talent. We did a pass on our current roster and found a couple of these cases in Johanna and Muradin. We like how Johanna is seen as a warrior with good wave clear, and how Muradin is seen as an anti- auto-attacker. We’ve decided to make these features part of their base kits, and will be keeping an eye on others in the future.


Condemn(W)


Knight Takes Pawn


See Greymane’s comment for Relentless changes.


Insight(Combat Trait)


Sixth Sense


Relentless


See Greymane’s comment for Relentless changes.


Shake It Off


We have been looking for ways to add gameplay to our Supports, and believe that Lt. Morales’s Displacement Grenade is a place where we could give her more control. We’re hoping that this gives players an opportunity to make bigger plays by having more control of where they want the enemy hero to move with the Grenade’s knockback


Detonate Displacement Grenade(E)


Displacement Grenade(E)


Upgraded Ballistics


Automated Block



Arcane Brilliance


Talents/Invisibility.display_name(Talents/Invisibility.keybind)


See Johanna’s comment.


Thunder Clap(W)


Third Wind
- Tier decreased from 2 to 1


Reverberation



Bribe


See Falstad’s comment for Bribe changes.


Zombie Wall(W)


Voodoo Ritual(Combat Trait)


Bribe


See Falstad’s comment for Bribe changes.


Covert Mission(Talent)


Covert Mission


Advanced Cloaking
- Movement Speed changed from 30 to 25


See Greymane’s comment for Relentless changes, and Falstad’s comment for Bribe changes.


Raiders Recruitment(Talent)


Relentless Leader


Alongside the adjustments to Mount speed, we’re also reducing the Movement Speed bonus offered by Rehgar’s Ghost Wolf Trait.


Ghost Wolf(Combat Trait)
- Movement Speed changed from 30 to 20


Wolf Run
- Movement Speed changed from 30 to 20
- Movement Speed changed from 40 to 30




Primal Intimidation(Talent)


See Greymane’s comment for Relentless changes.


Slowing Mines


Resistant


Mine Field
- Tier decreased from 6 to 3


See Greymane’s comment for Relentless changes.


Flea Bag


Relentless



Wailing Arrow(R)


We’ve redefined The Butcher to have a more unique role as a powerful late-game hero who feeds on the flesh of his victims via his Fresh Meat Trait. His early game is weaker than before, but if he can complete his quest he will become an incredibly potent force that the enemy team must answer. We had a ton of fun testing him, and hope you all enjoy the new Butcher!


General.display_name(General.keybind)
- Basic Attack damage decreased from 175.76 to 140


Fresh Meat(Combat Trait)


Hamstring(Q)
- Energy decreased from 50 to 40


Butcher's Brand(W)


Meat Shield


Cleaver


Envenom


Final Assault


Burning Rage


Crave Flesh


Spell Shield


Chop Meat


Abattoir


Insatiable Blade


Victuals


Brutal Strike


Enraged


Blood Frenzy



Feral Spirit(W)


See Greymane’s comment for Relentless changes.


Relentless Soldier


We realize this rework may come as a bit of a surprise to our community, especially since Valla’s Talent diversity has always been pretty good. The roots of the redesign have been floating around the design bullpen for 6+ months, and after some initial testing we felt like we had to pull the trigger and get it out to you.

Similar to Zagara and our other large reworks, we didn’t want to change the ‘feel’ of the Hero —Valla users should still feel completely at home while playing her. Our main goal was to increase the potential for amazing Valla players to differentiate themselves from the mediocre ones and aimed the majority of these changes toward lifting her skill-ceiling. We believe that players will still be able to build Valla very similarly to the ways they have in the past, but with more interesting and potentially powerful payoffs. We are excited to bring the new Valla to our community and look forward to hearing what you all think!


General.display_name(General.keybind)
- Basic Attack damage decreased from 97.76 to 75


Gloom(Talent)


Strafe(R)
- Damage changed from 70.72 (+4%) to 62.4 (+4%)


Rain of Vengeance(R)


Hatred(Combat Trait)


Hungering Arrow(Q)
- Cooldown decreased from 14 to 10 seconds
- Damage changed from 173.68 (+4%) to 145.6 (+4%)
- Damage changed from 87.36 (+4%) to 83.2 (+4%)


Multishot(W)


Vault(E)


Monster Hunter


Creed of the Hunter


Death Dealer


Gloom


Seething Hatred


Manticore


Farflight Quiver


Cost-Effective Materials


Composite Arrows


Vigorous Assault


Manticore


Searing Attacks


Giant Killer


Spell Shield


Executioner


Tumble


Blood for Blood


Stoneskin


Nexus Frenzy


Bolt of the Storm


Talents/Caltrops.display_name(Talents/Caltrops.keybind)


Hot Pursuit


Puncturing Arrow


Punishment


Arsenal


Talents/Siphoning Arrow.display_name(Talents/Siphoning Arrow.keybind)


Tempered by Discipline


Frost Shot


Vengeance


Storm of Vengeance


Rancor



Creep Tumor(Combat Trait)


Mutalisk

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aeide
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Posts: 26
Quote | PM | +Rep by hawkray » September 15, 2016 12:03am | Report
I have literally not been more pumped about this game since the day I received the beta and fell off my chair literally.
I love the terran theme song from SC1, love the new map, love everything.
I am a happy man <3


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hawkray
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