DW101: Justice Prevails! Work in Progress! by Darkwrath101

DW101: Justice Prevails! Work in Progress!

By: Darkwrath101
Last Updated: Mar 26, 2015
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Build 1 of 1

Tyrael

Build: Justice Prevails!

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Who is Darkwrath101? Top

Hello and welcome friends!
Before we dive deep into the guide, allow me to introduce myself. My name is Darkwrath101. I mainly play Warriors, Tyreal being my favorite. I have had some experience in other MOBA's, LoL and Dota 2 in particular. However, once I got Beta access to HoTS I haven't played any other MOBAs. Now I am obviously not the best Tyreal, I simply want to share my experiences so that you may be able to avoid some of the mistakes that I made on the way.

What is the goal of Justice Prevails! Top

This is the build for Tyreal that I have found to be the most effective. The goal of this build is to be an effective and mobile damage dealer, while still allowing you to take a few hits more hits than usual.

Tyreal's Skills Top

Basic Abilities

El'Druin's Might (Q)


El'Druin's Might is my favorite ability on Tyreal. It gives you high mobility and is amazing at positioning. Pressing (Q) again will trigger Angelic Flash.

Righteousness (W)


Tyreal has no where near the HP that a tank like Stitches or Diablo has. But with this ability, paired with the lvl 13 talent Angelic Absorption, You are going to become a force to be reckoned with.

Smite (E)


Smite is the main damage dealer for Tyreal. When Cast Aside was still a thing, it made for ultimate control. Nowadays, the ability can still be quite potent though. When needed, a good Smite placement can mean life or death, for you and your enemies.

Heroic Abilities

Judgement (R)


This is an extremely powerful heroic ability. Allowing you to initiate or interrupt E.T.C.'s Mosh Pit and Nazeebo's Ravenous Spirit. I pick this heroic ability 99.99% of the time.

Sanctification (R)


Sanctification gives you the ability to save your entire team from death. Providing invulnerability to all within the area excluding yourself.

Trait

Archangel's Wrath


Despite my love for Tyreal, this is absolutely one of the worst traits in the game. It allows you to be able to get some revenge on a low HP hero. But with its slow movement speed and mediocre damage, it falls behind quickly.

Talents Top

Tier 1

Purge Evil


Purge evil is a great talent, giving you the damage that you want. Since Smite is Tyreal's main offensive ability, Purge Evil will increase your damage output significantly.

Regeneration Master


Regeneration Master will allow you to stay in lane longer. It makes Tyreal a better tank, but at the sacrifice of damage. Pick this talent if you already have a high damage team comp.

Horadric Reforging


I used to pick this talent over Purge Evil. But I quickly realized that I was using El'druin's Might for mobility rather then damage.

Protection in Death


I have never found a case where this is a good talent to pick. Sure it gives you the ability to benefit your team if you die, but you should never count on dying. Remember, you are always more useful alive than dead.

Tier 2

Amplified Healing


I choose this talent with my lvl 13 talent in mind. This doesn't only allow you to receive more healing from supports but when you get Angelic Absorption, you will easily be able to stay in a fight way longer than normal.

Vampiric Assault


This is definitely a good talent, but doesn't work very well with this build unless you choose Searing Attacks. Yes, our smite is doing a good amount of damage, but Tyreal's cooldowns are too long for it to make a difference.

Retribution


Tyreal is already a squishier tank than most. To pass up two extremely powerful talents like Amplified Healing and Vampiric Assault, would be a bad choice. Also Smite has a mediocre range, so hitting more than two-three people would be rather rare.

Even in Death


This talent has the same problem has Protection in Death. Not only does it make you depend on dying, you won't be doing anymore damage then before.

Tier 3

Angel's Grace


This is a talent that I don't see many people use. It makes you an even more mobile warrior, allowing for quick escapes when needed. It also gives you the ability to chase down a hero if needed.

Searing Attacks


This is an overall good talent to take. It will give you even higher burst that most people don't expect from a Tyreal. Has great synergy with Vampiric Assault, but doesn't give the mobility that I prefer.

Battle Momentum


This talent deals with the long cooldowns that Tyreal has. Allowing for you to be more active and a larger threat.

Reciprocate


Reciprocate has great synergy with Amplified Healing and Angelic Absorption. I use this talent when I don't have a support with me.

Zealotry


This isn't a bad talent, it just has bad placement. All of the other talents are just better than this one. If you are going a shield heavy than you will want Reciprocate not this one.

Tier 4

Judgement


This is a powerful Heroic Ability allowing for an interrupt and a powerful initiator. Interrupts are so important in Heroes, that this heroic easily overshadows Sanctification.

Sanctification


The ability to make your entire team invulnerable is extremely powerful, Judgment is just so much better. With a well timed Judgement you can save your team, or chase down a hero.

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