Over 9000 Thousand Pound Tank Ogre Cho'(Gall) by Obnox

Over 9000 Thousand Pound Tank Ogre Cho'(Gall)

By: Obnox
Last Updated: Nov 17, 2015
26 Votes
Build 1 of 1

Cho

Build: Tank

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Introduction Top



Frist of all I want to introduce myself. My name is Obnox and I live in Germany, so it is possible that my English is not that perfect. I played several games on high ranks before, most likely under the name "Obnox" or a name with the ending "-nox" like "Prednox" or "Deathnox". For a long time I was raiding with the guild "Affenjungs INC" in World of Warcraft and also participated "Melk Trupp" one of the best PvP guilds EU. In League of Legends I was Diamond 4, but then I quit playing it because Heroes of the Storm is much cooler in my opinion. I started playing Heroes of the Storm in the technical alpha and have been since then on high ranks like 1-5.

Basics Top

Pros


Huge amount of HP
3v1 is possilbe with good coordination
Can carry his Mount (lol)

Cons


Less survival Abilities
Good cooperation with Gall is necessary



Basic Abilities


Trait
Y Two-Headed

Gall is permanently attached to you, going where you go.

Abilities
Q Surging Fist
Cooldown: 13 seconds

Wind up for at least 1 second temporarily slowing yourself, then reactivate to charge in a direction. Enemies in your path are knocked aside and take damage.

W Consuming Blaze
Cooldown: 12 seconds

Ignite nearby enemies, dealing damage over 4 seconds. If this hits an enemy, gain Health over 4 seconds.

E Rune Bomb
Cooldown: 8 seconds

Roll a bomb dealing damage to enemies in its path. Gall can use Runic Blast to detonate it to deal 284.96 (+0.04 per level) damage in an area.

Heroic Abilities (R)


Cho has the choice of the following Heroic Abilities, which are granted at level 10:
Upheaval
Cooldown: 60 seconds

After 1 second pull enemies towards your direction, slowing them by 25% for 3 seconds and dealing damage.

Hammer of Twilight
Cooldown: 15 seconds

Passively increases Basic Attack damage by 25%. Activate to swing the Hammer to deal damage, push enemies away, and stun for 0.75 seconds.

Talents Overview Top

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