Tyrande - Boss-level Support by Vito

Tyrande - Boss-level Support

By: Vito
Last Updated: Mar 27, 2015
15 Votes
Build 1 of 3

Tyrande

Build: Star-struck

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Tyrande

Build: Ranger's Onslaught

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Tyrande

Build: Sentinel's Reach

Level 1
Level 4
Level 7
Level 10
Level 13
Level 16
Level 20

Introduction Top

Hello, I go by the name PaladinVito and this is my first time writing a guide for a MOBA, let alone Heroes of the Storm. I'm writing this guide because a friend of mine recently asked me "HOW are you doing so much damage with her?!" after I outdamaged his Raynor handsomely. I hadn't really been paying attention to my numbers at that point; all I knew is that I was definitely having a good time.

I've found Tyrande to be a surprisingly fun hero to play, even though my usual play style revolves around melee. The utility and potential of Tyrande is hard to ignore, however. Epic sight capabilities, one of the longest-range and highest-damage stuns I've seen, and some serious team-fight potential if one makes good use of her Heroic ability.

With the recent changes to her talent pool in the Sylvanas patch and the size increase to Lunar Flare, she's become, in my opinion, even more powerful than she was before (funny, considering I thought she got nerfed when I first read the descriptions). The range increase is now an option rather than a requirement, and Battle Momentum usually wins out in that tier now.

One thing the Sylvanas patch DID do was make Tyrande a somewhat-viable healer, so now she has three distinct builds that can each be pretty successful, depending on the situation.

Finally, by no means to I claim to be an expert at this hero, nor at this game. I have been reliably successful with Tyrande, and so I wanted to make a guide reflecting my build of her. I would also gladly welcome respectful criticism.

THE COMBO Top

I figured I would interject this small section regarding her "combo". You want to use all of these abilities within milliseconds of each-other.

> >
OR
> >

As you can see, the two are nearly identical, but the execution is where it's tricky. The second sequence is the "pro" sequence; use this ONLY if you know what you're doing and can land the Hunter's Mark on your target after casting Lunar Flare, but before it actually lands. This is slightly harder than it sounds in a real-time scenario, but it is definitely something one should strive for.

Note: This has NOT changed with the Sylvanas patch.

Star-Struck Talent Breakdown Top

The Star-Struck build is a pure caster-style build, focusing mainly on using Lunar Flare and Light of Elune to greatest effect. The build is primarily damage based, but can provide impressive healing support as well. Beware of aggressive-melee or insanely-high-burst heroes.

Spoiler: Click to view

Ranger's Onslaught Talent Breakdown Top

This build is a highly-aggressive, auto-attack based build focused on pure scrimmage ability. Maps with a lot of smaller, scrappier fights will see this build shine. While your casting abilities clearly suffer, the amount of damage you can pour into a single target is pretty impressive. Another drawback to the build is its rigidity; very little can be changed and still be effective.

Spoiler: Click to view

Sentinel's Reach Talent Breakdown Top

This is the evolution of the Sentinel build from before the patch. This build, more than either of the others, was affected the most by the changes made to Tyrande. This build favors the owl heavily to terrifying effect. Especially squishy champions, like Jaina or Nova can be killed from the other side of the map, leaving them speechless. General casting suffers slightly as a result, but the effectiveness of the Owl can't be denied.

Spoiler: Click to view

Closing thoughts... Top

Tyrande is some of the most fun I've had while playing a ranged character. The instant shock-factor of her combo is intimidating at least, and lethal at worst. She shines most when she's able to buddy-up with another hero, preferably one with some intense burst damage, and hunt her prey relentlessly. Very, very few heroes can escape Lunar Flare once she's got her sights on someone. It's Awesome.

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