Tyrande
Build: Solo Support

Level 1

Level 4

Level 7

Level 10

Level 13

Level 16

Level 20
Threat | Hero | Notes | |
---|---|---|---|
1 |
![]() |
Abathur | Snipe him with owls and he will be forced to stay by his core. |
1 |
![]() |
Gazlowe | No worries here. |
|
![]() |
![]() |
![]() High Priestess of Elune Role: Support ![]() Offense: ![]() Defense: ![]() Utility: ![]() Mobility: ![]() Difficulty: ![]() |
PROS
|
CONS
|
|
|
![]() |
Light of Elune (Q) Mana: 45 Cooldown: 8 seconds This is Tyrande's signature heal, and one of my favorite in the game. It heals you for a small amount every time you cast it, and heals an ally for significantly more as well if cast on them. Thus, always cast it on an ally (hero or minion) to get full value out of this ability. The extra heal only works on allies, so you get absolutely no bonus by casting it on yourself. It also is instant cast, with no animation involved, so you can use it while in the middle of an auto attack. |
![]() |
Sentinel (W) Mana: 65 Cooldown: 18 seconds The owl is a global skill-shot ability that can grant a lot of vision control, while also doing damage. You can use this to interrupt heroes channeling objectives like on ![]() ![]() ![]() ![]() ![]() |
![]() |
Lunar Flare (E) Mana: 60 Cooldown: 12 seconds This is a great AoE stun that can be cast from a distance, but is a skill-shot that takes some practice. It can also be predicted and dodged by good players, so it is best not to throw it out randomly. You will get much more value if you combo it with your allies abilities, such as ![]() ![]() ![]() ![]() |
![]() |
Shadowstalk (R) Mana: 75 Cooldown: 60 seconds My preferred heroic ability on Tyrande, it grants your whole team stealth and healing for 8 seconds. Can be used in many situations, such as sneaking in on enemies trying to take objective and catching them out of position (Boss, Immortal, etc). Also can be used at the start of the team fight just for the strong AoE heal, and to cover someone with stealth if they need to disengage after taking some burst. It has a fairly short cooldown, so you will probably be able to use it a couple times during team fights. |
![]() |
Starfall (R) Mana: 100 Cooldown: 100 seconds The alternate and much less common heroic picked for Tyrande. It provides decent AoE damage and slow, but ![]() |
![]() |
Hunter's Mark (D) Mana: Free Cooldown: 20 seconds A very strong trait, causing enemies (Heroes and Bosses/Mercs - not structures) to take 25% extra damage for 4 seconds. If you have a decent team with decent communication, you can use this to set the focus target and burst them down. Works especially well with burst champions, such as ![]() ![]() ![]() ![]() |
![]() |
Celestial Attunement Situational |
![]() |
![]() |
Ranger's Mark Recommended |
This is my preferred rank 1 talent, primarily because a 14 second
![]() ![]() ![]() |
|
Seasoned Marksman Don't Choose |
You /can/ build
![]() ![]() |
![]() |
Empower Situational |
If you are playing around with an Owl build, this can be a good talent to go with if. However, if you are not good at actually landing your owls, then you will get no value from this talent. Note: Your cooldowns will be reduced multiple times if your owl hits multiple targets with
![]() |
![]() |
Pierce Situational |
This talent is very good for additional vision control and extra damage if you can land it. I would recommend picking this talent up if you have another support on your team that can help keep your team alive. This talent also combos well with
![]() ![]() |
![]() |
Focused Attack Situational |
What I said about seasoned marksman applies here as well. Auto attack Tyrande can be fun, but I wouldn't do it regularly. I also recommend
![]() ![]() ![]() |
![]() |
Protective Shield Recommended |
This is my go-to talent if I am the solo support on my team. It gives a shield based on their max health, so you will get the most value if you cast it on a tank. Best used to negate some burst damage or to save someone when your heal is on cooldown. It only lasts 5 seconds, so don't use it too early, but make sure it does get used before the burst damage. |
![]() |
Healing Ward Situational/Not Recommended |
I would only consider this if you expect long, drawn-out team fights. These are common when your opponents have low DPS or lack burst damage from
![]() ![]() ![]() ![]() ![]() ![]() |
![]() |
Searing Arrows Situational |
If you want to play around with an auto attack DPS build, I would go for this talent. Paired with seasoned marksman,
![]() ![]() ![]() ![]() Not including any attack speed talents you may go for. |
![]() |
Quickening Blessing Situational |
I very rarely pick up this talent, but mainly just because I prefer
![]() ![]() ![]() ![]() |
![]() |
Lunar Blaze Recommended |
I like this talent simply because it allows you to hit more stuns, and stuns win games. It's a significant range boost to your E, so you can land stuns from a safer distance back, and will have more viable targets to hit. |
![]() |
Battle Momentum Situational |
The up side of this talent is you will be able to heal quicker, stun more often, and shoot more owls. The downside is that you will run out of mana quicker, have to be auto attacking something to get any value, and will be missing out on the other level 7 talents. So overall it is solid, but has some drawbacks. I probably wouldn't recommend this for newer Tyrande players that aren't as good with mana management, landing her skill shots, or are not good at positioning during team fights. If you are good at all of those things, then I would recommend trying it out when your team requires more burst healing, and has little CC. |
![]() |
Calldown: MULE Don't Choose |
Just not a very solid talent at the moment, and has no guaranteed value. If your lanes are always pushed up to enemy towers, or if your structures aren't taking gradual damage from minions or heroes, then you won't get anything from this talent. This talent gets a little value on
![]() |
![]() |
Overflowing Light Recommended |
This is pretty much always the talent to go with if you are the solo healer on the team. Just try to stay in good position yourself so that you never fall below 50% hp, and it gives your heal on allies a significant boost. Note: The boost does not apply to the self heal. |
![]() |
Huntress' Fury Don't Choose |
Would never recommend on a support Tyrande build. You can toy around with it on an auto attack Tyrande build though. See notes on
![]() |
![]() |
Sprint Situational |
I pick up this talent occasionally if I have another healer on my team and I am having troubles with an enemy diving me, such as
![]() ![]() |
![]() |
Shrink Ray Situational |
Very similar to my explanation for Sprint, just replace the "
![]() ![]() ![]() |
![]() |
Trueshot Aura Recommended |
This is my default level 16 talent, because a 15% damage boost to autos is a significant damage boost. Especially if you have auto attack heroes like
![]() ![]() |
![]() |
Mark of Mending Don't Choose |
This talent is just too risky to take, because it's reliant on your allies auto-attacking the target that you mark. Here is some of the best-case scenario math: 3,000 HP x 2.5% hp = 75 x 4 attacks (One attack per second+duration of Mark is 4 seconds) = 300 hp. 4,000 HP x 2.5% hp = 100 x 4 = 400 hp. 5,000 HP x 2.5% hp = 125 x 4 = 500 hp. So at it's best case scenario, it's about half as strong as ![]() |
![]() |
Ranger Situational |
A solid talent to go with, especially when paired with
![]() ![]() ![]() |
![]() |
Shooting Star Don't Choose |
I want to like this talent more, but can't in the current patch. Shooting star will definitely help with your mana problems (if you consistently land your stun!), and the slight damage increase is always nice, but both
![]() ![]() |
![]() |
Hunter's Swiftness Recommended |
30% movespeed boost for 8 seconds while you are also stealthed and healing-over-time. Note: mount speed is 40%. All of the Storm Tier talents are great options, but this is my go-to. Increases your teams survivability, prevents people from running away, and allows for some great ambushes. If you hit level 20 first, this is a great talent to snowball and make plays with. |
![]() |
Celestial Wrath Don't Choose |
If you are following my guide then you didn't choose
![]() ![]() |
![]() |
Nexus Frenzy Don't Choose |
I'm making this guide assuming you are playing a support Tyrande build, so nexus frenzy doesn't make the cut. If you are looking for a dps/auto-attack build, take a look at my Alternate Builds. |
![]() |
Storm Shield Recommended/Situational |
This is also a great Storm Tier talent, and I recommend it alongside Hunter's Swiftness! Which one should you choose though? I look to pick up Storm Shield in situations where I am the solo support on the team and needing to be able to withstand some burst AoE damage from
![]() ![]() ![]() |
![]() |
Rewind Situational |
This is always a solid storm tier talent, to be able to reset all of your cooldowns. I rarely would recommend picking this talent up over
![]() ![]() ![]() ![]() |
![]()
Empower
|
![]()
Pierce
|
![]()
Lunar Blaze
|
![]()
Shadowstalk
|
![]()
Shrink Ray
|
![]()
Ranger
|
![]()
Rewind
|
![]()
Ranger's Mark
|
![]()
Searing Arrows
|
![]()
Battle Momentum
|
![]()
Starfall
|
![]()
Huntress' Fury
|
![]()
Trueshot Aura
|
![]()
Nexus Frenzy
|
HeroesFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new hero, or fine tune your favorite HotS hero’s build and strategy.
Copyright © 2019 HeroesFire | All Rights Reserved
Quick Comment (4) View Comments
You need to log in before commenting.