Health
Regen
Mana
Regen
Atk Per Sec
Ranged
Damage
DPS
No Cost Cooldown: 30s
Activate to cause Zul'jin to instantly lose 50% of his current Health and heal for that amount over 10 seconds.
Mana: 40 Cooldown: 8s
Zul'jin throws an axe forward, dealing 125 (+4% per level) damage to the first 2 enemies hit and marking them for 6 seconds. Marked enemies take 50% bonus damage from Zul'jin's next 3 Basic Attacks against them.
Mana: 60 Cooldown: 10s
Throw 2 axes in a large, circular arc, dealing 112 (+4% per level) damage and Slowing affected enemies by 15% per axe for 2 seconds.
Mana: 75 Cooldown: 15s
Zul'jin channels to regenerate 30% of his maximum Health over 4 seconds. Moving while channeling or taking damage will interrupt this effect.
Mana: 75 Cooldown: 90s
Heroic Ability
For the next 4 seconds, Zul'jin is Unkillable, and cannot be reduced to less than 1 Health. Taz'dingo!
Mana: 70 Cooldown: 40s
Heroic Ability
Zul'jin launches a massive axe into the air that drops on the targeted area, dealing 350 (+4% per level) damage plus bonus damage the lower his Health is.
Trait Cooldown: 0.5s
Activate to leave the berserker frenzy, reducing Zul'jin's Basic Attack damage by 25% and no longer consuming 2% of his maximum Health per attack.
Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing.
<s val="StandardTooltipHeader">You Want Axe?</s>
Quest: Every 5 Basic Attacks against Heroes permanently increases Basic Attack damage by 1.
Reward: After attacking Heroes 75 times, Basic Attack range is increased by 1.1.
Reward: After attacking Heroes 150 times, Twin Cleave now revolves twice.
Trait Cooldown: 0.5s
Activate to increase Basic Attack damage by 25% but consume 2% maximum Health per attack.
Passive: Zul'jin attacks 1% faster for every 1% of maximum Health missing.
You Want Axe?
Quest: Every 5 Basic Attacks against Heroes permanently increases Basic Attack damage by 1.
Reward: After attacking Heroes 75 times, Basic Attack range is increased by 1.1.
Reward: After attacking Heroes 150 times, Twin Cleave now revolves twice.
No Cost Cooldown: 10s
Activate to remove Roots and Slows.
Passive: Lower the cooldown and Mana cost of Regeneration by 40%.
No Cost Cooldown: 40s
Throw a net forward, Rooting the first enemy Hero hit for 1.5 seconds. If no Heroes are hit, reduce the cooldown to 10 seconds.
Create your own Heroes of the Storm (HotS) build and talent selection with the HeroesFire Talent Calculator. Select Zul'jin’s talents, and watch as Zul'jin’s abilities are affected by your talent selection. Expand the abilities to see Zul'jin’s advanced ability stats and information. Use the level slider to see Zul'jin’s stats and ability details at every level. When you’re done, share your build by using the copy link or quick share features. This tool works for any Heroes of the Storm hero and the talent and ability details are updated every patch.
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